Defining our “proto” User Persona was key to understanding their potential needs and motivations. We did that by conducting a quick Desk Research about students’ behaviour in classrooms.
“Carlos is a good student who doesn’t want to talk or give his opinions during class, not because he doesn’t know the answers but because he doesn’t feel comfortable talking in front of others. He has many friends but is afraid of making mistakes or not giving the correct answer in front of others. He likes technology and uses his phone every day during class, but just as a distraction and sharing lots of photos and memes with his friends.”
OYE is a mobile app concept for students and teachers that facilitates and promotes communication between student-teachers & student-student. It is focused on giving positive feedback after doing class assignments, group presentations, and homework. It should be primarily used in class so that teachers and students interact with it in real-time.
The idea was born because we identified that not everyone feels comfortable speaking up or saying something (positive) in front of a lot of people. With our concept, we wanted to foment positive interactions and give a voice to those who are scared to put their hands up during class.
As you might have guessed..no, we didn’t win. But it was such an enriching experience. Even though we didn’t have much time to work on the concept or do actual tests with users, it was great to just go from a very ambiguous challenge and idea to a working prototype in less than 8 hours. It thaught me about prioritization, teamwork, and time management. Also, markers and pencils are your best allies when trying to write down ideas and execute them fast;)